Website powered by

Dune Fan art

My plan was to show the mansion of Duke Leto in planet Arrakis,
I haven't tried blender or mega scans in big scale for my previous projects, so this time I decided to try my hand on both of them.
the plan was to keep the elements minimal but should reflect the scale and depth of the environment
the mansion was created in maya with a single object duplicated, scaled and used repeatedly until I got an interesting structure.
since it was same model duplicated, unwrapping was easy,
brought the model to bledner, added a free mega scan texture using mega scan bridge, Adjusted the parameters to get the proper scale and look.
Same way I created and textured the spice harvester and the ship,
Used a stock object of soldier to create the crowd,
it took some time to arrange the elements and figure out the camera angle
tried different angles and positions with the camera to get the feel of the scene, used a 24mm lens to get the wide angle, placed the sun behind the camera, added a bounce lit the dark areas, added a mist pass and principle volume shader to create depth. rendered using eevee
Brought the rendered image to Photoshop, added FG rock and palm trees to make the composition interesting and to give a proper focus to the mansion . added fog and dust storm details using some brushes, did a final CC to match everything to the movie color palate ,and this was the output.